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  1. Qt
  2. QTBUG-135823

Qt Quick 3D: OITWeightedBlended silently fails in WebAssembly

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Details

    • Bug
    • Resolution: Fixed
    • P2: Important
    • None
    • 6.9.0
    • Quick: 3D
    • Emscripten 3.1.70, Mozilla Firefox 137.0, Windows 10 22H2
    • WebAssembly
    • e10413a7e (dev), 4fb3e601c (6.9)

    Description

      In the code below, panning the camera around causes depth-fighting in WASM but not in Windows. Uncommenting the code in SceneEnvironment causes the same phenomenon on Windows as expected.

       

      Code

      import QtQuick
      import QtQuick3D
      import QtQuick3D.Helpers
      
      Window {
          id: root
          width: 640
          height: 480
          visible: true
      
          View3D {
              id: view3D
              anchors.fill: parent
              camera: PerspectiveCamera {
                  id: perspectiveCamera
                  position: Qt.vector3d(0, 10, 200)
                  eulerRotation: Qt.vector3d(0, 0, 0)
              }
      
              environment: SceneEnvironment {
                  oitMethod: SceneEnvironment.OITWeightedBlended // <-- Has no effect in WASM
              }
      
              OrbitCameraController {
                  anchors.fill: parent
                  origin: rootNode
                  camera: perspectiveCamera
              }
      
              DirectionalLight {
                  color: "white"
                  eulerRotation: perspectiveCamera.eulerRotation
              }
      
              Node {
                  id: rootNode
      
                  Repeater3D {
                      id: meshRepeater
                      model: [
                          { mesh: "#Sphere", color: Qt.rgba(255/255,100/255,100/255, 1.0), position: Qt.vector3d(-20, 0, 0), depth: 10},
                          { mesh: "#Sphere", color: Qt.rgba(100/255,255/255,100/255, 1.0), position: Qt.vector3d(0, 0, 20), depth: 20},
                          { mesh: "#Sphere", color: Qt.rgba(100/255,100/255,255/255, 1.0), position: Qt.vector3d(20, 0, 0), depth: 30},
                      ]
                      delegate: Model {
                          source: modelData.mesh
                          scale: Qt.vector3d(1, 1, 1)
                          position: modelData.position
                          materials: [
                              DefaultMaterial {
                                  diffuseColor: modelData.color
                                  opacity: 0.5
                              }
                          ]
                      }
                  }
              }
          }
      }
      

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            anmaatta Antti Määttä
            skoh-qt Sze Howe Koh
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            Dates

              Created:
              Updated:
              Resolved:

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