Description
The XrView, View3D and 2D Qt Quick coordinate system are different. Though, explanation of it is needed so that developers can achieve their desired goal.
Components that would benefit from clarification:
- XrView and XrOrigin
- XrCamera
- XrItem
- XrController
- XrHandModel
Also, the units representation of length are different from XR world to the one used for or-screen representation. This would need clarification too.