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  1. Qt
  2. QTBUG-136899

Add Bent Normal for higher fidelity AO

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    • Suggestion
    • Resolution: Unresolved
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    • Quick: 3D
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    Description

      Traditional AO only darkens crevices but lacks directional context.
      Artists can import bent normal maps (alongside normal and AO maps), enabling directional ambient occlusion and accurate lighting, such as self-shadowing.

       

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            sadegh Sadegh Taghavi
            sadegh Sadegh Taghavi
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              Created:
              Updated:

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