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  1. Qt
  2. QTBUG-137504

QRhi abstraction on top of Vk and D3D Raytracing

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    • Qt RHI
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      Hello!

      We are trying to implement raytracing on top of QRhi in our app https://ossia.io as part of our GSoC internship: https://sat-mtl.gitlab.io/collaborations/google-summer-of-code/posts/2025-proposals/proposal-yunmaoleo-advanced-rendering-pipelines-in-ossia-score-with-raytracing/

      One thing that we would like to consider is to write our code in such a way that could be eventually upstreamed to Qt itself.

      Would there be any guidelines or existing R&D that has been done outside of the qvkrt prototype which would allow us to develop in the most efficient way possible?

      Kind regards,

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            lagocs Laszlo Agocs
            jcelerier Jean-Michaƫl Celerier
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