- 
    
Task
 - 
    Resolution: Done
 - 
    
P2: Important
 - 
    None
 - 
    None
 
- 
        fdbc8079c (dev), 5ce3cbafb (dev)
 
Just recently SPIRV-Cross seems to have gained support for translating geometry shaders to HLSL. Investigate if we can take this into use.
| For Gerrit Dashboard: QTBUG-137521 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V | 
| 651962,12 | Update SPIRV-Cross | dev | qt/qtshadertools | Status: MERGED | +2 | 0 | 
| 651974,8 | rhi: Update the docs and manual test for geometry shaders | dev | qt/qtbase | Status: MERGED | +2 | 0 |