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  1. Qt
  2. QTBUG-137521

Investigate geometry shader support in SPIRV-Cross for HLSL

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    • Task
    • Resolution: Done
    • P2: Important
    • 6.11
    • None
    • Qt RHI, Qt Shader Tools
    • None
    • fdbc8079c (dev), 5ce3cbafb (dev)

    Description

      Just recently SPIRV-Cross seems to have gained support for translating geometry shaders to HLSL. Investigate if we can take this into use.

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            lagocs Laszlo Agocs
            lagocs Laszlo Agocs
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              Created:
              Updated:
              Resolved:

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