Details
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Suggestion
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Resolution: Unresolved
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Not Evaluated
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Description
Currently we have IBL done with HDR map loading.
We should have the controls for IBL matching to the game engines:
- Strength: Controls the intensity of the IBL lighting
- Rotation: Rotates the IBL sphere, affecting the direction of light and reflections.
- Translation: Moves the IBL sphere, potentially changing the overall lighting position.
- Image: Replacing the IBL image itself can dramatically alter the lighting and reflections.