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Task
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Resolution: Unresolved
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P2: Important
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None
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None
Use the learnings from the OutrunXR demo and the QtGraphs porting to ensure we have a good story for embedded and nested application views (2D/3D). Embedding QtQuick/QtQuick3D scene inside the VR should work reliably.
Investigation point from OutrunXR:
- Multiple nested View3Ds in XrItems only shows one of the Views
- There's clear pixelation or specular highlights in the scene. Exact reason needs further investigation.
- relates to
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QTBUG-133524 Implement lancelot testing using the XCode emulator (visionOS)
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- Open
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QTBUG-133486 XrView offset on windows
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- Reported
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QTBUG-134811 Freeform teleportation crashes when launched from XCode on visionOS
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- Reported
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QTBUG-140488 Basic style broken on visionOS
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- Reported
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QTBUG-126193 Crash in XR when clicking on Slider in Android Style
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- Open
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1.
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Nested View3Ds and XrItem |
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Closed | Inho Lee |
2.
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Investigate rendering quality of OutrunXR |
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Closed | Elias Hautala |
3.
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Do an in-depth investigation into the OutrunXR demo |
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Closed | Elias Hautala |
4.
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Follow up on QtGraphs' porting to XR |
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Reported | Christian |
5.
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Incorrect rendering when outside the car in OutrunXR |
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In Progress | Christian |
6.
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Go through CodeCheck and resolve open issues |
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Closed | Elias Hautala |
7.
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Improve touch support |
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Open | Paul Olav Tvete |