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Bug
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Resolution: Fixed
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P2: Important
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6.8.4
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e413c726c (tqtc/lts-6.8)
A minimal snippet:
import QtQuick Window { width: 640 height: 480 visible: true title: qsTr("Hello World") color: "transparent" flags: Qt.FramelessWindowHint Text { anchors.centerIn: parent text: "Hello World!" font.pixelSize: 30 } }
With 6.8.4, the default Direct3D result looks like:
Transparent background with text visible. Perfect.
With 6.8.4, the result of
QQuickView::setGraphicsApi(QSGRendererInterface::OpenGL);
looks like:
Well, you can't see anything. It is completely black.
The problem does not happen back in 6.8.3. Both OpenGL and Direct3D render the window as expected.
For Gerrit Dashboard: QTBUG-139733 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
674168,3 | qpa: Windows: Window initialization: Bring back applyBlurBehindWindow | tqtc/lts-6.8 | qt/tqtc-qtbase | Status: MERGED | +2 | 0 |