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Bug
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Resolution: Unresolved
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P2: Important
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None
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6.7.2, 6.10.0
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None
When using OpenGL as the graphics API in a fullscreen QGuiApplication in Windows 11, the virtual keyboard does not appear when focusing a text input control.
Observed Behavior:
- The virtual keyboard is invisible, but it still receives touch events.
- Touching the screen in the lower half (where the keyboard would normally appear) triggers key input, indicating that the keyboard is active but not rendered.
Expected Behavior:
The virtual keyboard should be visible and usable when a text input control gains focus, even in fullscreen OpenGL mode.
This seems to only happen on NVIDIA graphics cards and not on AMD ones.
Testproject: [^TestProject.zip] [^TestProject.zip]
- Run test application
- Press F11 to make application fullscreen
- Touch text field with touch input (by using a touch screen)
- Keyboard is not shown