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  1. Qt
  2. QTBUG-14729

QMdiArea::CreationOrder seems to cause windows to be tiled in the reverse order to what you would expect when you call tileSubWindows

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    • Icon: Bug Bug
    • Resolution: Invalid
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    • None
    • 4.6.2
    • Widgets: Main Window
    • None
    • XP

      If you create 4 windows when the flag is set to creation order, they are arranged thus:

      top left = 4
      top right = 3
      bottom left = 2
      bottom right=1

      If you set the order to ActivationOrder, then select 1, 2, 3, 4 in that order, then tile, they are arranged thus:

      top left = 1
      top left = 2
      bottom left = 3
      bottom right = 4

      This appears to correctly match the activation order (for westerners), but is the opposite to what creation order gives you. I think that creation order is incorrectly reversed.

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            bjnilsen Bjørn Erik Nilsen
            pete lambert Pete Lambert
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