Details
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Bug
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Resolution: Incomplete
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P3: Somewhat important
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4.7.0
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None
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Maemo5, N900.
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1113ec294d0f92f4961d3f102ef7a702a765cfe3
Description
I use this code:
QImage res = qglwidget->grabFrameBuffer(true);
...
painter->drawImage(boundingRect().x(),boundingRect().y(),res);
On desktop(win32) the alpha channel is painted transparent.
On maemo5 the alpha channel is ignored.