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  1. Qt
  2. QTBUG-1737

Using QTimeLine on multiple objects in a graphics scene is suboptimal

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 4.6.0
    • 4.4.0
    • None

      Animating many objects at the same time using QTimeLine is suboptimal. The event loop is entered and exited multiple times which is time expensive.

      Also see blog by Aaron Seigo where a solution/workaround is described:
      http://aseigo.blogspot.com/2008/02/animating-lots-of-things-simultaneously.html

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            vfm Thierry Bastian (closed Nokia identity) (Inactive)
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