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Bug
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Resolution: Done
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P2: Important
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4.4.0
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None
Animating many objects at the same time using QTimeLine is suboptimal. The event loop is entered and exited multiple times which is time expensive.
Also see blog by Aaron Seigo where a solution/workaround is described:
http://aseigo.blogspot.com/2008/02/animating-lots-of-things-simultaneously.html