Details
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Bug
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Resolution: Done
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Not Evaluated
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None
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4.8.0, 4.8.1
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None
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Mac OSX 10.6.7, Xcode 4.0.2(4A2002a)
Model Name: iMac
Model Identifier: iMac9,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
NVIDIA GeForce 9400:
Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0867
Revision ID: 0x00b1
ROM Revision: 3379
Mac OSX 10.6.7, Xcode 4.0.2(4A2002a) Model Name: iMac Model Identifier: iMac9,1 Processor Name: Intel Core 2 Duo Processor Speed: 2.66 GHz Number Of Processors: 1 Total Number Of Cores: 2 NVIDIA GeForce 9400: Chipset Model: NVIDIA GeForce 9400 Type: GPU Bus: PCI VRAM (Total): 256 MB Vendor: NVIDIA (0x10de) Device ID: 0x0867 Revision ID: 0x00b1 ROM Revision: 3379
Description
There are several scrolling/update bugs, maybe this is related to some of those, but I haven't found a clear duplicate.
When using the mouse to scroll a code editor on macintosh OSX 10.6.7 against the current qt/qt master some optimization seems to go bad and the y position of some lines gets messed up, so lines of text can be vertically compressed (as they miss single pixel lines or white stripes are visible.
It seems that always 1-pixel lines are missing(written at the same place?) or at the wrong place.
A refresh fixes everything, and if one has a special selection (for completion), that gets temporarily redrawn at the correct place.
Using Qt 4.7.3 the problem disappears.
Attachments
Issue Links
- relates to
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QTBUG-22567 Black artifacts when scrolling QTextEdit on Mac
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- Closed
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QTCREATORBUG-7365 arrow down/up key scrambles the viewed text
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- Closed
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