Description
The snippet provided is not correct:
1) easing:"easeOutQuad" - there should be easing.type
2) I pasted the snippet in existing cube example but it's not working.
Instead following is working:
transform: [ Scale3D { scale: 1.5 }, Rotation3D { axis: Qt.vector3d(0, 1, 0) NumberAnimation on angle { running: true loops: Animation.Infinite from: 0 to: 360 duration: 2000 } } ]