Details
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User Story
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Resolution: Out of scope
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P2: Important
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Description
- Given a model's scene-graph in a QML Mesh object
- When I reference a node in that graph from another Mesh as part of a 3D Item,
- Then the node is rendered using the correct assigned, default and/or inherited properties
- And the entire scene is rendered as a single scene graph to improve rendering performance.
Developer Notes:
Rendering the scene once allows for a pre-render pass of the scene to optimize it for OpenGL performance.
This will involve replacing the entire Item3D drawing procedure with a dynamically created scenegraph for the viewport.