Details
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Task
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Resolution: Done
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P1: Critical
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None
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None
Description
SpriteImage (and preferably ImageParticle) need to be able to play sprites at one sprite frame per rendered frame for full visual quality.
Attachments
For Gerrit Dashboard: QTBUG-22236 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
13042,5 | Per-frame Sprites patch one | master | qt/qtdeclarative | Status: MERGED | +2 | 0 |
13211,8 | Per-frame Sprites patch two | master | qt/qtdeclarative | Status: MERGED | +2 | 0 |
13243,3 | Add a simple SpriteImage example | master | qt/qtdeclarative | Status: MERGED | +2 | 0 |