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Bug
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Resolution: Done
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P1: Critical
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None
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5.0.0
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None
In almost any sprite animation where you transition to another sprite (which doesn't have the same first frame) the first frame is taken from the old sprite, usually looking very obvious and bad.
- is duplicated by
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QTBUG-21781 ParticleGroup 0 duration transitions aren't instantaneous
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- Closed
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For Gerrit Dashboard: QTBUG-23407 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
12930,1 | Connection was accidentally of the Queued variety | master | qt/qtdeclarative | Status: MERGED | +2 | 0 |