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  1. Qt
  2. QTBUG-24539

Surface tests failing on Windows

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    • Icon: Bug Bug
    • Resolution: Out of scope
    • Icon: P2: Important P2: Important
    • 5.7.0
    • Qt3D TP2
    • Qt3D
    • None
    • Windows MSVC 2010 - Qt5

      // create a window at 50, 50 with size 100, 100
      QGLMockView glw;
      qDebug() << "glw.geometry()" << glw.geometry();
      qDebug() << "glw.frameGeometry()" << glw.frameGeometry();
      qDebug() << "glw.frameMargins()" << glw.frameMargins();
      

      Result is on Windows:

      QDEBUG : tst_QGLAbstractSurface::glWindowSurface() glw.geometry() QRect(50,50 104x100) 
      QDEBUG : tst_QGLAbstractSurface::glWindowSurface() glw.frameGeometry() QRect(46,27 112x127) 
      QDEBUG : tst_QGLAbstractSurface::glWindowSurface() glw.frameMargins() QMargins(4, 23, 4, 4) 
      

      This defeats the code in viewportGL() in the QGLWindowSurface, and results in failing unit tests.

      This QPA behaviour on Windows appears to be buggy. Need to create a minimal example to show that the Windows QPA plugin code is wrong, and ask for a fix; or fix the problem in Qt3D.

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            dpope Daniel Pope (closed Nokia identity) (Inactive)
            sarasmit Sarah Smith (closed Nokia identity) (Inactive)
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              Created:
              Updated:
              Resolved:

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