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  1. Qt
  2. QTBUG-24695

The global viewport light is not transformed

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • Icon: P2: Important P2: Important
    • Qt3D 1.0
    • Qt3D TP2
    • Qt3D
    • None

      I noticed, that if you specify a global light in your QML Viewport item, it is not transformed at all, no matter how the camera is rotated.
      If the light is however attached to an item e.g

      Cube {
       light: my light
      }
      

      it works fine.

      The bugreport applies for point and directional light

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            sarasmit Sarah Smith (closed Nokia identity) (Inactive)
            bomb3rman Fabian Bumberger
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