Description
Setting the GL_NEAREST/GL_LINEAR filter parameter on a texture can be done without re-uploading the texture's image from scratch, however this ability is not available through the QGLTexture2D API. This would be very useful so that for situations where changing between GL_NEAREST and GL_LINEAR is necessary or desirable, this change can be made without uploading two textures or keeping the original image data around and re-uploading (which comes at a sometimes significant time cost).
http://codereview.qt-project.org/#change,21497 contains a suggested patch to implement this ability.
Attachments
Issue Links
- is required for
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QTBUG-24940 QtLocation map is blurry
- Closed