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  1. Qt
  2. QTBUG-31294

Provide a way to create a QOpenGLContext from a platform-specific GL context

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Details

    • Suggestion
    • Resolution: Duplicate
    • P3: Somewhat important
    • None
    • 5.1.0 Beta 1
    • GUI: OpenGL, Qt3D
    • None

    Description

      Currently it's possible to share GL contexts between QGLWidgets. But there's no way to create a QOpenGLContext, QGLContext, or QGLWidget from an existing GL context created outside of Qt.

      Say, for example, I have an application that creates its own platform-specific GL context. I'd then like to share this context with a QGLWidget so I can display its output onscreen. There's no way to tell Qt to share with the platform-specific GL context.

      It would be great to have a method like QOpenGLContext::createWithPlatformSpecificContext(void *platformSpecificContext). On Mac, I could then cast my CGLContextObj to void * and pass it in to that method, then tell the QGLWidget to share with it.

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            lagocs Laszlo Agocs
            smokris Steve Mokris
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            Dates

              Created:
              Updated:
              Resolved:

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