Details
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Bug
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Resolution: Done
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P3: Somewhat important
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5.1.1
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None
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e38b8327dc03526dbea5b6a0f073ba1d32d6d9f2
Description
The TextField control always uses Text.NativeRendering as the renderType of its TextInput component. In our case we'd like to be able to scale up the control depending on the screen resolution, however scaling up a TextInput that uses native rendering looks very ugly so we'd like to change it to Text.QtRendering.