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  1. Qt
  2. QTBUG-37774

Document d3d shader packaging

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    • Icon: Task Task
    • Resolution: Done
    • Icon: P1: Critical P1: Critical
    • 5.3.0 RC1
    • None
    • Documentation
    • Windows

    • WinRT
    • bd11d74a66db4e72e8f1266c7eae833a4fcd5f4b

      For WinRT we introduced the qtd3dservice which does remote compilation of shaders. So far we have not documented how to package those into the app bundle when you want to publish an application.

      For 5.4 we will need to create further automation of this process.

        For Gerrit Dashboard: QTBUG-37774
        # Subject Branch Project Status CR V

            andrew.knight Andrew Knight
            mkalinow Maurice Kalinowski
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