Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-38280

QQuickFramebufferObject/QOpenGLFramebufferObject multisampling and float formats

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • Icon: P3: Somewhat important P3: Somewhat important
    • 5.3.1
    • 5.3.0 Beta1
    • None
    • Windows 7, qt-opensource-windows-x86-msvc2013-5.3.0-beta

      FramebufferObject with multisampling or float texture formats (GL_RGBA32F_EXT) does not seem to work (at least in ANGLE version of Qt).

      I checked it at the textureinsgnode example.

      format.setSamples(8);
      does not eliminate aliasing artifacts.

      format.setInternalTextureFormat(GL_RGBA32F_EXT);
      causes to "QOpenGLFramebufferObject: Framebuffer incomplete attachment" error.

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            andrew.knight Andrew Knight
            t.artikov Timur Artikov
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes