Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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5.3.1
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None
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Windows 7. Sub-pixel antialiasing (ClearType) turned on.
Description
I have a QQuickPaintedItem that draws some normal and rotated text with QPainter. The default font and settings are used. Antaliasing is turned on with QQuickPainterItem::setAntialiasing(true).
It works fine unless I have `setRenderTarget(QQuickPainterItem::FramebufferObject)` in which case the rotated text looks super-ugly.
I would have assumed it would use the Valve-style distance field text rendering technique, but it seems like it is actually just rendering the text with no antialiasing to a texture and then rotating that with bilinear filtering. The attached image shows the text with (top) and without (bottom) a FBO target.