Details
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Bug
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Resolution: Done
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P1: Critical
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5.4.0 Alpha
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e3c21ca0e7681d75a27f825587b1700ead79a864 05f767f777d92f41cec1d8bb9a512b1f2e40ef5f
Description
This is enough to crash it. Remove either contextType or renderTarget and it doesn't crash anymore.
import QtQuick 2.3 Canvas { id: canvas width: 100 height: 100 contextType: "2d" renderTarget: Canvas.FramebufferObject }
Attachments
For Gerrit Dashboard: QTBUG-41353 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
95029,3 | Don't assume a QSGRenderContext is valid just because it's not 0 | 5.4 | qt/qtdeclarative | Status: MERGED | +2 | 0 |
95094,2 | Use new sceneGraphInitialized() method for canvas item | dev | qt/qtdeclarative | Status: MERGED | +2 | 0 |