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  1. Qt
  2. QTBUG-41443

iOS8 Runtime Crash (iPhone/iPad REAL Device)

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Details

    • iOS/tvOS/watchOS

    Description

      I have an App that works perfect in iOS7.
      I'm experiencing some problems when I want to run it on iOS8.

      Some XCode debug info:

      Thread 1: qioseventdispatcher.mm with an EXC_BAD_ACCESS
      0x3b746c: blx 0x11ff144 ; symbol stub for: NSStringFromClass
      0x3b7470: movs r2, #0x0
      0x3b7472: movt r2, #0x0
      0x3b7476: ldr r1, r7, #-128
      0x3b747a: str r0, r7, #-136
      0x3b747e: mov r0, r1
      0x3b7480: ldr r1, r7, #-132
      0x3b7484: ldr r3, r7, #-136
      0x3b7488: blx 0x11fd524 ; symbol stub for: UIApplicationMain
      0x3b748c: movs r1, #0x1 << stops here
      0x3b748e: movt r1, #0x0
      0x3b7492: str r0, r7, #-16
      0x3b7496: str r1, r7, #-92
      0x3b749a: ldr r0, r7, #-44
      0x3b749e: mov sp, r0
      0x3b74a0: ldr r0, r7, #-96
      0x3b74a4: blx 0x1200354 ; symbol stub for: objc_autoreleasePoolPop

      See
      http://qt-project.org/forums/viewthread/46485/

      I attached a reproducible test-case (qtios8test.zip)

      I think the problem may be in the resource loading process, because the resource files are heavyweight.

      Attachments

        1. iOS-Signal-111.png
          iOS-Signal-111.png
          462 kB
        2. qtios8test.zip
          7.10 MB
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            vestbo Tor Arne Vestbø
            fpelliccioni Fernando Pelliccioni
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            Dates

              Created:
              Updated:
              Resolved:

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