Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-41768

Windows Phone: Some devices fail to render Qt Quick with depth/stencil buffer

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P1: Critical P1: Critical
    • 5.4.0 RC
    • 5.4.0 Beta
    • GUI: OpenGL
    • Windows Phone 8.1
    • WinRT
    • 365212fedeef639787a2c183b1ae975b2a9cb9c3

      When testing several devices (Lumia 520, 620, 920, 1520), the 920 was the only device which failed to properly render a Qt Quick scene with the stencil/depth buffer enabled. Only the background color of the window was shown.

      There is probably a capability check which would reveal the problem. If no errors are found within the OpenGL state, then we may need to blacklist the Adreno 225 to exclude the depth/stencil buffer. It is the oldest GPU used in this range of devices, with most devices having either Adreno 305 or 330 chips.

        No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            andrew.knight Andrew Knight
            andrew.knight Andrew Knight
            Votes:
            3 Vote for this issue
            Watchers:
            8 Start watching this issue

              Created:
              Updated:
              Resolved:

                There are no open Gerrit changes