Details
-
Bug
-
Resolution: Done
-
P1: Critical
-
5.4.0 Beta
-
Windows RT 8.1
-
-
c170ea57ca5a927b22726a730a7eedd274abbcfc
Description
Text rendering is broken; the glyphs are rendered as filled boxes.
Sample output from the console:
QOpenGLShader::link: "Could not pack varying sampleCoord " QSGMaterialShader: Shader compilation failed: "Could not pack varying sampleCoord " QOpenGLShader::link: "Could not pack varying sampleCoord " QOpenGLShaderProgram::uniformLocation( matrix ): shader program is not linked QOpenGLShaderProgram::uniformLocation( textureScale ): shader program is not linked QOpenGLShaderProgram::uniformLocation( color ): shader program is not linked QOpenGLShaderProgram::uniformLocation( alphaMin ): shader program is not linked QOpenGLShaderProgram::uniformLocation( alphaMax ): shader program is not linked QOpenGLShaderProgram::uniformLocation( fontScale ): shader program is not linked QOpenGLShaderProgram::uniformLocation( vecDelta ): shader program is not linked
Attachments
For Gerrit Dashboard: QTBUG-41769 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
100987,1 | Don't default to HighQualitySubPixelAntialiasing on WinRT | 5.4.0 | qt/qtdeclarative | Status: ABANDONED | +2 | 0 |
101069,2 | Don't default to HighQualitySubPixelAntialiasing on WinRT | 5.4 | qt/qtdeclarative | Status: MERGED | +2 | 0 |