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  1. Qt
  2. QTBUG-42535

Bounding-box / frustum culling in Qt3D

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    • Task
    • Resolution: Done
    • P1: Critical
    • None
    • None
    • Qt3D
    • 1bb0e00500574800d64808c9d80c9aa9dffac79b

    Description

      We should prove bounding-box based culling, if only to establish how a secondary aspect can interact with bounding boxes, transforms and culling.

      This would be an aspect the render-view building jobs depend on, of course - also good to validate that dependency.

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            lemire_p Paul Lemire
            zakalawe James Turner
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              Created:
              Updated:
              Resolved:

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