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  1. Qt
  2. QTBUG-42675

Add support for accessing submeshes

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    • 5.6.0 RC
    • 5.7.0
    • Qt3D

      Several 3D file formats allow to define multiple meshes in a single model.
      Usually (at least on OBJs) you can give those meshes a name.

      It would be very important to be able to access those meshes by name from QML and C++ to allow animations of a "multi-part" object.

      This is also pretty important for skeletal animation.

      Thanks

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            mkrus Mike Krus
            mcallegari79 Massimo Callegari
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