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  1. Qt
  2. QTBUG-43250

AnimatedSprite doesn't use @2x images

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Details

    • Bug
    • Resolution: Duplicate
    • P2: Important
    • None
    • 5.3.2
    • Quick: Other
    • None
    • iOS Simulator
    • iOS/tvOS/watchOS

    Description

      AnimatedSprite {
          source: "image.png"
          frameWidth: 40
          frameHeight: 40
          frameCount: 1
      }

      On Retina display (QGuiApplication::primaryScreen()->devicePixelRatio() == 2) AnimatedSprite doesn't load "image@2x.png". It still loads "image.png".

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              sorvig Morten Sørvig
              dmitry64 Dmitry
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              Dates

                Created:
                Updated:
                Resolved:

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