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  1. Qt
  2. QTBUG-44946

Qt3D: QOpenGL - Buffer memory leak

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Details

    • Bug
    • Resolution: Unresolved
    • P1: Critical
    • None
    • Some future release
    • Qt3D
    • None

    Description

      QOpenGL Buffers might not get freed in the backend, after a new mesh functor was created.

      I encoutered this problem while rendering a mesh and changing its color over and over again during runtime. I double checked my code and made use of QSharedPointers when possible. The memory still grows and the application chrashes. I already talked with lemire_p about this and he proposed that I should report this bug.

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            seanharmer Sean Harmer
            Lorenz Lorenz Esch
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            Dates

              Created:
              Updated:

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