Details
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Bug
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Resolution: Duplicate
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Not Evaluated
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None
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5.5.1
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None
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Windows 7
NVidia GeForce GTX 970
Description
When using QGLWidget::renderText(x, y, z, text, font)
the text is rendered at incorrect depth.
It also noticeable that the text pixel depth increases as the text gets closer. But it should be the opposite.
This bug is very likely to be a duplicate of https://bugreports.qt.io/browse/QTBUG-31156
but I couldn't update the "Affects version" field.