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  1. Qt
  2. QTBUG-47409

QGLWidget renders text at incorrect depth

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Details

    • Bug
    • Resolution: Duplicate
    • Not Evaluated
    • None
    • 5.5.1
    • GUI: OpenGL
    • None
    • Windows 7
      NVidia GeForce GTX 970

    Description

      When using QGLWidget::renderText(x, y, z, text, font)
      the text is rendered at incorrect depth.

      It also noticeable that the text pixel depth increases as the text gets closer. But it should be the opposite.

      This bug is very likely to be a duplicate of https://bugreports.qt.io/browse/QTBUG-31156
      but I couldn't update the "Affects version" field.

      Attachments

        1. RenderTextTest_VS2012.zip
          7 kB
        2. RenderTextTest.png
          RenderTextTest.png
          26 kB
        3. workaround.png
          workaround.png
          35 kB
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            lagocs Laszlo Agocs
            lotfimira Lotfi Mira
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            Dates

              Created:
              Updated:
              Resolved:

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