Details
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Bug
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Resolution: Invalid
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P3: Somewhat important
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None
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5.5.0
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Windows 8, Visual Studio 2013, Device: Lumia 530
Qt version: Qt 5.5.0
Description
I'm using Qt 5.5 for WinRT, it uses ANGLE to do rendering. The error occurs when I deploy to my Windows Phone( Lumia 530 ), I'm using Visual Studio 2013 for debugging. Here is my screenshot, and the demo which will report this error.
The error is long and confusing:
D3D11 ERROR: ID3D11DeviceContext::DrawIndexed: Input Assembler - Vertex Shader linkage error: Signatures between stages are incompatible. Semantic 'TEXCOORD' of the input stage has a hardware register component mask that is not a subset of the output of the previous stage. [ EXECUTION ERROR #345: DEVICE_SHADER_LINKAGE_REGISTERMASK]
I believe it is Qt-internals error.