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Task
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Resolution: Done
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P2: Important
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None
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None
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All Qt platforms actually.
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d9a275b3cc4a248da1f392fb5649b9fe7a93b12c 6e1b00087902866cd4c0e3057690d045356869f0 51ed77637a6001f66805e8091ce8616d8f2530db ae620eb773a5fd217de4766fc829e51417cb9e70
We checked this a year ago, but that was for 4.4 We need to go through usage of double again and make sure it's not being used where a qreal should be used. qreal is by default float on Symbian (and Windows CE too I believe) and floating point operations are typically much faster for floats than double.