Details
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Bug
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Resolution: Unresolved
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P4: Low
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None
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5.5.1
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None
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Android
Description
The Blend effect doesn't work fine on some Android devices.
We got artifacts on a Samsung Galaxy note 2 (model: GT-7100). Issues seems coming from fbo usage, because we have same kind of rendering issue on our 3D engine on this device. Sadly actually I failed to run the Mali Graphical Debugger.
Normally a simple glFlush before reading the texture coming from the FBO should solve this kind of issue, but one some devices it doesn't seems sufficient.