Please make the following functions(as many as possible) in QCamera invokable so they may be called via qml
QQuaternion tiltRotation(float angle) const;
QQuaternion panRotation(float angle) const;
QQuaternion rollRotation(float angle) const;
// Translate relative to camera orientation axes
void translate( const QVector3D& vLocal, CameraTranslationOption option = TranslateViewCenter );
// Translate relative to world axes
void translateWorld( const QVector3D& vWorld, CameraTranslationOption option = TranslateViewCenter );
void tilt( const float& angle );
void pan( const float& angle );
void roll( const float& angle );
void tiltAboutViewCenter( const float& angle );
void panAboutViewCenter( const float& angle );
void rollAboutViewCenter( const float& angle );
void rotate( const QQuaternion& q );
void rotateAboutViewCenter( const QQuaternion& q );