Details
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Type:
Bug
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Status: Closed
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Priority:
P2: Important
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Resolution: Done
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Affects Version/s: 5.5.1, 5.6.0 RC
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Fix Version/s: 5.6.2
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Component/s: Quick: Other
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Environment:Windows 7, mingw and msvc 2010 build, msvc2013 64-bit
Win 10, msvc2015 x64
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Commits:40a80ec9d712d8c40ebd6a6373322c3332ff5b50
Description
To reproduce the problem run the following code:
import QtQuick 2.5 import QtQuick.Window 2.2 Window { id: win visible: true width: 200 height: 200 Canvas { id: canvas width: 100 height: 100 contextType: "2d" renderStrategy: Canvas.Cooperative renderTarget: Canvas.FramebufferObject } }
On linux it works on Win7 it crashes, changing the renderStrategy or renderTarget makes it work, also setting the SG render loop to basic.
Attachments
For Gerrit Dashboard: QTBUG-49692 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
160068,3 | Avoid Canvas crashes with qtquickcompiler | 5.6 | qt/qtdeclarative | Status: MERGED | +2 | 0 |