Description
When loading & unloading a Canvas3D item in a loader, memory quickly increases and is never released.
Attached is a simple test which run with qmlscene quickly demonstrates the problem.
Attachments
For Gerrit Dashboard: QTBUG-50369 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
145606,2 | Fix context leak when destroying canvas that was never properly shown. | 5.6 | qt/qtcanvas3d | Status: MERGED | +2 | 0 |
145932,2 | Fix CanvasTextureImage leak | 5.6 | qt/qtcanvas3d | Status: MERGED | +2 | 0 |