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  1. Qt
  2. QTBUG-52126

Scene3D invalidates itself eventhough the scene graph doesn't change

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    • Icon: Bug Bug
    • Resolution: Duplicate
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    • None
    • 5.6.0
    • Qt3D
    • None
    • Qt 5.6.0 (VS 2013, 32-bit) on Windows 7

      When the Scene3D element is used within a QQuickView with a static scene (i.e. display a simple sphere), one CPU core is utilized up to 100% since the Scene3D rendering is refreshed constantly.

      For efficiency reasons the Scene3D element should only refresh itself, when the scene graph changes.

      In addition it would be nice if there was an option to manually refresh the rendering of the Scene3D element, when needed.

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            seanharmer Sean Harmer
            fsommer Frank Sommer
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              Created:
              Updated:
              Resolved:

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