- 
    Bug 
- 
    Resolution: Unresolved
- 
    P1: Critical 
- 
    None
- 
    5.6.0
- 
    Model Name: MacBook Pro
 Model Identifier: MacBookPro11,3
 Processor Name: Intel Core i7
 Processor Speed: 2,8 GHz
 Number of Processors: 1
 Total Number of Cores: 4
 L2 Cache (per Core): 256 KB
 L3 Cache: 6 MB
 Memory: 16 GB
 
 Chipset Model: NVIDIA GeForce GT 750M
 Type: GPU
 Bus: PCIe
 PCIe Lane Width: x8
 VRAM (Total): 2048 MBModel Name: MacBook Pro Model Identifier: MacBookPro11,3 Processor Name: Intel Core i7 Processor Speed: 2,8 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 6 MB Memory: 16 GB Chipset Model: NVIDIA GeForce GT 750M Type: GPU Bus: PCIe PCIe Lane Width: x8 VRAM (Total): 2048 MB
The attached project opens 16 Qt Quick windows. Each is of them displaying a small (27kb) image which is rotated by an RotationAnimator.
I observe continuous frame drops. The animation is stuttering. With an increased windows size the issue already starts with 8 windows. CPU performance according to activity monitor is above 140%.
Note: profiling didn't point to any obvious scene-related hotspots. Animations frame-rate is 60 fps. I see a lot of time spent in the SG swap state. The graphics card should be able to draw these scenes without frame-drops.
- is required for
- 
                    QTBUG-45762 Issues for NI -         
- Closed
 
-         
| For Gerrit Dashboard: QTBUG-52372 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V | 
| 168650,8 | Limit glyph caches per QFontEngine to four per context, not four in total | 5.6 | qt/qtbase | Status: MERGED | +2 | 0 | 
| 168749,1 | Limit glyph caches per QFontEngine to four per context, not four in total | dev | qt/qtbase | Status: ABANDONED | 0 | 0 | 

