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  1. Qt
  2. QTBUG-53288

Crash with empty geometry

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P2: Important
    • Resolution: Cannot Reproduce
    • Affects Version/s: 5.6.0
    • Fix Version/s: 5.7.0 RC
    • Component/s: Qt3D
    • Labels:
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      Description

      Qt3D crash if we set an empty QByteArray on a buffer for a geometry.

      I think that it would be nice if the renderer was safer and avoid the draw
      call of empty geometries. It's like new and delete that manage correctly
      the allocation of 0 bytes.
      Else I'll have to manage the visibility of elements in a particular way.

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            • Assignee:
              ervin Kevin Ottens
              Reporter:
              flamaros Xavier Bigand
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              Dates

              • Created:
                Updated:
                Resolved:

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