Details
Description
See attached example for crash in Qt3DCore`Qt3DCore::(anonymous namespace)::InternalEventListener::eventFilter(QObject*, QEvent*) + 99
when a Qt3DWindow is embedded within a larger QMainWindow, and then updated (replaced) or the overall window is closed.
My app has Qt3D panels in tabs within an overall main window, so this is a complete blocker for me.
I also have a problem where the window does not even render unless there is another such tab present (and then it complains of FBO incomplete until I toggle between the two tabs), but I'm not able to replicate that in the standalone test case – will investigate further.
Attachments
For Gerrit Dashboard: QTBUG-53834 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
161645,3 | Fix reset in input event filters in shutdown | 5.7 | qt/qt3d | Status: MERGED | +2 | 0 |