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  1. Qt
  2. QTBUG-55214

Crash when creating large number of meshes

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    • Icon: Bug Bug
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 5.7.1
    • 5.7.0
    • Qt3D
    • None
    • 01dfcdae0ce787e0a608f8de3a1d13d4f7dd9b39

      There is a crash in qhandlemanagers_p.h line 146:
      Q_ASSERT(m_activeEntryCount < qHandle::MaxIndex);

      when creating large number of meshes. The Assert comes from attribute manager. Meshes have one geometry node, but can create multiple attribute nodes. The node managers have book-keeping bits per node manager and if one creates approx. 13k plane meshes, it produces over 65k attributes, which will overflow the book-keeping bits.

        For Gerrit Dashboard: QTBUG-55214
        # Subject Branch Project Status CR V

            anmaatta Antti Määttä
            anmaatta Antti Määttä
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