If the matrix property is set, property scale3D does not work correctly.
For example:
Transform {
id: testTransform
matrix: rotateAround(Qt.vector3d(2.22, -3.79, -1.94),
animatedAngle2, Qt.vector3d(0, 1, 0))
scale3D: Qt.vector3d(5, 5, 5)
}
Scale of object is not changed in this case.