Details
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Bug
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Resolution: Done
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P2: Important
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5.7.1, 5.8.0 RC
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None
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Qt 5.7.1
GCC 6.2.1
OpenSUSE Tumbleweed
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03f17a311c4d09d8b734f2bf7c893527e622eac9
Description
When camera is pointing straight down (i.e. camera's and view center's positions on X and Z axis are the same while Y is different) objects are not rendered at all. Changing the Y value does not seem change anything.
The example provided will move camera and view center on Z axis and offsets camera position before restarting the movement. The camera starts at +1 offset.
Steps to reproduce:
1. Compile and run the example
-> Watch the positions of camera and view center. When both are identical, nothing is rendered.