Details
-
Bug
-
Resolution: Done
-
P2: Important
-
None
-
5.7.1
-
None
-
Ubuntu 16.10
-
abbf2ca1aa6f598a0c0c51a4319b911d58f169ab
Description
I tried to use the same Material (Pointer) for two different entities, since they should have the same color. This works. But as soon as one entity is disabled, the other is also not rendered anymore.
I don't see any good approach to store a user defined Material Pointer (as QComponent Pointer) and to generate new MaterialPointers (with the same properties) for new added entities added by user (gui-input).
Attachments
For Gerrit Dashboard: QTBUG-58057 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
181875,2 | BasicShapes: use Entity::setEnabled instead of a parent change | 5.8 | qt/qt3d | Status: MERGED | +2 | 0 |