Details
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Task
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Resolution: Unresolved
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Not Evaluated
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5.7.0
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None
Description
We should add a property to ObjectPicker to control if the move() signal is triggered only when a button is pressed or not. It may also require thought along with mouse grab for when mouse goes out of the window. Thinking of a typical first person shooter control situation. Would be good to have an example showing that kind of setup.