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Bug
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Resolution: Done
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P2: Important
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5.8.0
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None
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Qt 5.8.0
Xcode 8.2.1
macOS 10.12.2
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840aa67146773d36c98fbdd0c446a1076551efaa
Adding a custom Objective-C or Objective-C++ file to an iOS project currently breaks the build. You can reproduce it by adding an empty file with
ios { OBJECTIVE_SOURCES += MyClass.m }
to the project file and run it for the simulator target. The resulting error is something like:
ld: '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc/libarclite_iphonesimulator.a(arclite.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
(it might be another library if adding others to the project, so I guess the library itself is irrelevant).
This only happens for Simulator build targets and not for devices. Probably there is something messed up in the default project configuration from qmake?
- is duplicated by
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QTBUG-59352 iOS release build -fembed-bitcode-marker
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- Closed
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